PHEW! This has been a big one- and it's only the FIRST in a very long series of images for the Vanquisher Super Heavy Tank (for RED MARCH)!
In the spirit of mix-and-match component construction, I've begun a series dedicated to the many, many, many possible variants of the Vanquisher:
This is only the the FIRST variant: the 5-turreted version (sorta T-35-esqe, perhaps like a land battleship). Basically the layout consists of a pair of smaller turrets on the front AND behind a larger main turret- which in turn may-or-may-not be able to mount an additional weapon system on the roof.
For a rundown of other possible variants I'm going to try out, see ***** at the bottom:
To the team- keep reading, (and sorry, but brace yourselves for the GREAT WALL OF DESCRIPTIVE TEXT!)
Firstly, and most importantly: these are NOT four different versions: merely four different POSSIBLE turret configurations, chassis designs and other features RANDOMLY put together.
What we need is to pick ONE turret configuration we want to go with, and ONE chassis design that we are going to apply to ALL other variations (which I will do soon, so we might want to wait and see if what works this time will work for the others****), AND any other features on one you like and feel MUST be included.
In other words, you do NOT have to just pick 1,2,3 or 4: pick bits and pieces you like, and I'll put them together to make a perfect hybrid!
Now, let me run through each (mixed) design (note the chassis are shown blank so you can set them apart easily).
Note, I will mention whether the "bases" (those round platforms the turrets sit on) or the "driver's compartment" must be separate components. This isn't a bad thing at all- just explaining when it is necessary or not, and whether we can get away with adding them OR leaving them out. We might prefer it either way- note that in the case of the driver's compartments, any variant**** that requires a low, centered gun will need to relocate the driver's compartment anyway.
My first attempt (slightly gimpy perspective, so beware!)
The "classic" chassis is just my first attempt at a chassis- a bit of a mix of the other three chassis designs- and trapezoidal (though not as tight-topped as 3-trapezoid) with skirting on the tracks (which I left out of the others as they looked cartoony- plus it might look better on OTHER variants****).
The "Fort" simply has a rectangular box placed on the chassis, 4 cylinder turret bases on each corner, a round driver's compartment on front, with a conical mount for the main gun. Note that as the AA guns point up, there MIGHT be a possibility that this version (raised platform for the mini-turrets) fails to position the MAIN gun high enough so the barrels don't go through each other- this CAN be fixed simply by making the main gun's platform taller. The upside to this design is that because the mini-turrets are positioned wider apart, they could easily shoot UP without appearing to shoot through the barrels of the main gun.
NO attachments have been placed on the turret- it simply allows you to see what it would look like by itself.
"Deck" on "Deck"
The "Deck" chassis has a wider roof, allowing components to simply be placed straight on top without any extra 'base' objects to position them on (in this case, the mini turrets). Driver's compartment will need to be added on top, probably. Note that doing this with the mini-guns places them closer together (which depends if you like this more- though they JUST peek around the twin barrels of the main gun). The crew entry hatches on the sides give you more options for omitting these doors on the addon components (though this might need to be done anyway for one of the other variants below ****. The 'panel' design can be easily removed (a mere texture) but I think it helps make the tank look bigger and/or more hitech (in my opinion).
The main turret and conical platform have been placed on top of an octagonal platform (to raise its height clear above the AA guns). I added railings for extra effect.
ON the turret itself, I've attached the fixed-axis MRLS in it's LARGEST possible size (without looking silly), which however, makes the possibility of an aurora sharing the space difficult.
And on the front of the turret an optics pod + periscope (Though I think I will change it later- looks odd).
"Stratified" on "trapezoid"
This "Trapezoid" chassis is pretty much the same as the other two- except it tapers to a NARROWER roof at the top (without being taller)- though all the details clutter it up, it COULD look good, and would fit the driver's compartment and engine piece VERY nicely (not that it would be hard to mount them on any of the other designs, probably). However, it might require the steepest slant of all of the designs, potentially reducing the interior space and being the most dependent on separate bases for the mini-turrets (in other words, the exact opposite of the "deck" chassis).
the "Stratified" turret configuration is similar to the "fort"- except the mini-turrets are NOT attached to the Octagonal base, and are MUCH shorter (to maximize the height difference from the main turret while allowing it to remain as short as possible). Added a protective cage around it for extra effect.
Mounted on the roof is a SHARED space between a shrunken MRLS (smallest it can get without looking silly) and a "node"-style Aurora defense system (basically a bunch of Tesla coils poking outwards, forming a protective ring around the MRLS- implied they simply spread a web of electricity around when enemy fire is incoming, rather than target them directly). The periscope didn't really fit as a result though.
"Curvy" and "dome"
The "Dome" chassis differs from the above by being rounded instead of trapezoidal. Looks roomy and strong- but certainly requires the driver's compartment to be a separate component.
The "Curvy" addons are all largely separate pieces that simply fit where you want them to (and they seem to take up less space, allowing the 5 turrets to be pushed further forward and more space left on the back to imply some space for the engines!). The driver's compartment is also a curvy dome. The main-gun's platform is simply extended further downward and has a railing wrapping around (similar to that experimental heavy tank).
The turret has a stand-alone optional-component Aurora (a more laser-defense style turret than a fixed node)- based on some (supposed) Soviet attempts to make a laser (and a few alleged modern Russian designs).
A few alternatives are shown on the side for reference. I want to raise a point about this device- I strongly recommend it be an optional addon ather than an in-built feature: as you can see it's visually more pleasing to see a large object serving a function (Emperor Devestator on the other hand looked odd with a microscopic launcher demolishing what a giant tank could not) and also because prevents it from being overpowered (a super-tank that is immune to anti-tank weapons).
The optics and periscope are built more like attachments to the turret than in-built. Again, I'll do some proper work on these.
OK, that's all I can think of for these- if you have any questions, ask!
****OH! And the alternative variants I mentioned:
1-Super-turret variant (one very large mammoth-tank turret that can house either two gigantic barrels or 3 'smaller' barrels equal to this current version)- my own design
2- Fixed-gun "Tank Destroyer" shape. Has an even larger gun than (1) poking out the front. Does massive damage. As according to the diagram provided. May include mini-turrets.
3- Roof-mounted howitzer: Basically, that super-long real-life Soviet artillery piece grafted on top ("again, similar to a few of the alternatives shown).
4- "mammoth" Self-propelled gun. A twin-barreled mini-howitzer (about the size of the main gun on THIS 5-gun version) with only TWO front-side mini-turrets)
5- TWO MAIN GUNS- basically platforms for TWO main guns but nothing else. A lower one on the front, a higher on on the back (similar to a lot of heavy tanks allegedly proposed by the soviets). These turret bases could alternatively mount large MRLSs or small artillery pieces???
6- Command Vehicle/APC (basically a large brick with either troop compartments or command materials- with 4-6 mini-turrets on the roof and plenty of space for addons.