Harry-the-Fox on DeviantArthttps://www.deviantart.com/harry-the-fox/art/RM-Vanquisher-New-style-542870678Harry-the-Fox

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RM- Vanquisher New style

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Description

I'm back- and for some reason am more perceptive. So I decided to have another shot at the Vanquisher- this time a holistic rather than piecemeal approach.

Some features:

1-
The Aurora Electro-Laser defense system is fully-integrated into the general design, rather than a separate stand-alone feature- it's the crimson-coloured donut sitting below the (optional) MRLS. A bit of ventilation wrapped immediately around helps infer further integration.
2-
Lots of crates- added for a bit of style- but more importantly to emphasize this tank is designed for long-term survival post-nuclear strike.
3-
Main turret inspired by a lot of 50s/60's era (but then state-of-the-art) heavy tanks. The joint-axis twin gun allows me to switch from a ball-socket gun to a typical later Soviet 'hinge' socket
4-
Main Turret base: I tried a LOT of designs including a 'wraparound'  behind the minis to make them appear flush/wrapped (sadly requires smaller,flatter, more disparate minis), a perfectly round circle or cone (looks like it's balancing on a narrow tower) and rectangular (not Soviet-esque)- and managed to find a happy medium with the current version- which is a wide (laterally) rectangle with rounded edges- slightly wider at the bottom. I want it to appear to overlap and 'bite into' the hull (below) a bit, while still retaining some of it. Plain and boring by itself, I decided it would be perfect to mount some...... containers! (also restores the large 'tile' armour appearance from the original diagram somewhat))
5-
Mini-Turrets; purely stylized but based (vaguely) on typical Soviet ship-based AA turrets I've played with earlier. The (possible?) guns shown are 2x 25mm autocannons, and a light tank gun. I couldn't decide on optics, as all have advantages and disadvantages:
    a- symmetrical and top-mounted; looked great, but potentially made the turrets too TALL (bad as a big turret peers over them)
    b- asymmetrical, same on each turret (easiest solution- but looked weird- all turrets would have an optic pod on the right of the cannon, whether they were portside or starboardside?)
    c- asymmetrical, left/right relative to turret position; looks great, but might present some complexity; we'd need to artificially 'glue' an optic-pod object onto each- or have left/right duplicates of each turret.
6-
Hull; Retaining the nice dome shape with a squashed, almost rectangular form helps me fit more stuff on top. Unlike my previous designs, this dome does NOT extend the full length of the chassis- instead terminating about a meter towards the front (the tracks and lower-chassis extend the rest of the way)- and recedes even moreso to the back- which allows me to place either more containers- or even more typical tank features like a fuel cell, or engine exhaust- and of course proper crew-entry hatches.
7-
The tracks- jumping well away from the post-war designs and into the 60s, combat-oriented tanks had proper skirts. These I researched from real Soviet tanks (and slightly made up a few details). I've scrapped the double-width tracks because it isn't really feasible on a multi-turreted tank like this (the crew wouldn't fit). I've found a cure for the 2x-vs-4x track design, and how to incorporate the ladder (I was an idiot for not thinking of this before)- it is simply built into a special section of skirt. Yep. Anyway, this means that if we opt for a 2x design anyway, it makes virtually no profound visible difference to the rest of its design. Also the tracks no longer have to be so narrow to fit a ladder between them (and I'm sure the crew would be less afraid to climb up while someone is starting up the engine).

Hope you like it!
Image size
3508x2480px 3.16 MB
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